Directed by Malisa Nash
Produced by Matthew Will
52Hertz follows the individual stories of both a lonely whale and a lonely child. Nearly everyone may feel lonely at some point in their life, it’s a normal feeling to have. However, to feel as if you don’t have a voice, and to be ignored when reaching out to someone can be a completely different story. 52Hz puts the player in the shoes of a child who is surrounded by a sea of people, but at the same time, nobody at all.
52Hertz was made with Unity Game Engine in collaboration with Bowling Green State University, for Virtual Reality and Game Environments.